Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
This procedural generator started as a hobby project to learn about various procedural algorithms (cellular automata, marching squares and Bresenham's line algorithm to name a few). Inspiration was ...
UniFP is a GC zero-allocation C# functional programming framework for Unity, inspired by Rust, Haskell, and F#. It brings functional thinking and explicit error ...
Abstract: While Tri-plane representation has greatly advanced the development of 3D generative models, problems rooted in its inherent structure, such as multi-face artifacts caused by sharing the ...
Abstract: Preprocessor-based software product lines (SPLs) are used to deal with evolution in space, in which features (so-called configuration options)—annotated in source code with #ifdefs—are ...