Combining advanced analytics and integrated developer tools to empower studios and optimize monetization LOS ANGELES, ...
Baldur's Gate 3 and Divinity director Swen Vincke has announced his studio will no longer use generative AI for any aspect of ...
Larian Studios senio staff ran a Q&A on Reddit, where fans asked about Larian's AI usage, with Swen and Machine Learning ...
Multiplayer game development is no longer limited to large publishers. It is now delivered through a mix of publishers and ...
In a Reddit AMA, Larian Studios clarified its stance on generative AI, distancing Divinity from industry controversies and ...
The spread of generative AI has become background radiation, pitting players against studios and leaving its role uncertain.
Explore how game engine performance shapes graphics, with an objective Unreal Engine vs Unity game engine comparison to help ...
Hooded Horse CEO Tim Bender has taken a firm view on genAI art assets. "I fucking hate gen AI art and it has made my life ...
Larian got in trouble for saying it would employ GenAI in some capacity during its development of Divinity, but they're walking that back now.
In a Reddit ask me anything (AMA), CEO and co-founder Swen Vincke said that the company would not use generative AI as part of the concept art process. The studio lead added that no concept art had ...
Larian CEO Swen Vincke has offered an update on the studio plans in terms of the use of generative AI in Divinity's ...
Bethesda's Todd Howard says that the studio uses AI as a tool, but human creativity comes first above all else, and BGS may ...