Social engagement: Playing an analog game typically brings students together. Initial student interactions are functional: ...
When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
It was about a year and a half ago when Lindsey Tropf began to hear from school districts that post-pandemic budgets were getting tight as the extra funding for educational institutions to help them ...